五子棋人机对弈设计论文.doc

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摘 要 Abstract Artificial intelligence is a rapidly developing new, integrated a strong Frontier Science. It is with bio-engineering, space technology has been listed as 21 in the world along with the three cutting-edge technology. Its central task is to study how to make the computer do that in the past to rely on human intelligence to do. AI is currently regarded as the focus of the developed countries included in this car's high-tech development projects invested tremendous human and material resources. Man-machine chess computer is one of them. As a human study of an important branch of intelligence, the computer game to test the level of an important aspect of the manual. Its research in artificial intelligence has resulted in many important methods and theories to produce a wide range of social impact and academic impact. Man-machine chess game Renju in one of the computer. To study the computer algorithm, we can see the beginning of artificial intelligence shadow, but also help us to human brain development. Backgammon invented in China, and the research it can allow more foreigners to understand and help to promote China's traditional culture. Key words: Artificial Intelligence, Man-machine Cchess Computer, Man-machine Chess, Algorithm 目 录 摘 要 Ⅰ Abstract Ⅱ 目录 .......................................................................................................................... Ⅲ 绪论 ............................................................................................................... 1 需求分析 ....................................................................................................... 2 2.1 业务需求 ................................................................................................ 2 五子棋相关基础 ........................................................................................... 4 3.1 五子棋解释 ............................................................................................ 4 3.2 五子棋的基本规则 .............

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