- 1、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。。
- 2、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载。
- 3、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
- 4、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
- 5、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们。
- 6、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
- 7、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
Solid Texture Synthesis using Position Histogram Matching
A simple but effective algorithm for high quality solid texture synthesis Enables most of the pixels in the exemplars to appear equiprobably in the result volume with the position and index histogram matching Efficiently preserves not only color histogram but also the various texture structures in the results Outperforms or at least is comparable to the previous solid texture synthesis approaches in terms of the synthesis quality. * The anonymous reviewers Jun-Hai Yong, Fang Yang and Guidu Chen for help on writing * * ThuCS2010PhDForum ThuCS2010PhDForum ThuCS2010PhDForum ThuCS2010PhDForum ThuCS2010PhDForum ThuCS2010PhDForum ThuCS2010PhDForum ThuCS2010PhDForum ThuCS2010PhDForum ThuCS2010PhDForum ThuCS2010PhDForum ThuCS2010PhDForum 1 Texturing is a core process for modeling surface details in computer graphics applications Texture mapping Surface texture synthesis Procedural texturing Solid texture synthesis * color = f(x, y, z) Exemplar Solid texture Wei [2002] adapted 2D neighborhood matching synthesis schemes to 3D volumes Jagnow et al. [2004] proposed a solid texture synthesis method based on stereology techniques Kopf et al. [2007] extended 2D texture optimization technique to synthesize solid textures. Dong et al. [2008] generated solid textures on GPU by limiting the synthesis domain to a subset of the voxels around the object surface * Color blurry Introducing aberrant voxel colors Bad texture structures Some distinct texture structures are even missing! * Aims at generating high quality solid textures from 2D exemplars Adopt the texture optimization framework [Kwatra et al. 2005] with the k-coherence search [Tong et al. 2002] and the discrete solver [Han et al. 2006] The optimization approach is integrated with the position and index histogram matching Preserves not only color histogram but also the texture structures, reaching high quality results * Similar to Kopf et al. [2007], the goal is to minimize a global texture energy function, defined as: * From Ko
原创力文档


文档评论(0)