mel语言(国外英语资料).docVIP

  1. 1、本文档共19页,可阅读全部内容。
  2. 2、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。
  3. 3、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载
  4. 4、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
  5. 5、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
  6. 6、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们
  7. 7、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
  8. 8、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
mel语言(国外英语资料)

mel语言(国外英语资料) = = = = = = = = = = = = = = = = = = = = = = = = = = = = =条件语句 如果(locator1.translateX 1) pSphere1.translateX = 2; 其他的 pSphere1.translateX = locator1.translateX + 1; = = = = = = = = = = = = = = = = = = = = = = = = =滚木雷石步骤一 如果(帧= = 1) { 腐烂= 兰德(-18年,18),兰德(-18年,18),兰德(-18年,18) ; final_rotation = rotationPP +腐烂; numPP =兰德(0,8); } 其他的 { final_rotation = rotationPP +腐烂; } = = = = = = = = = = = = = = = = = = = =滚木雷石步骤二 如果(帧= = 1) { 种子(id); nParticleShape1.rot = 兰德(-18年,18),兰德(-18年,18),兰德(-18年,18) ; nParticleShape1.final_rotation = nParticleShape1.rotationPP + nParticleShape1.rot; nParticleShape1.numPP =兰德(0,8); nParticleShape1.scal = nParticleShape1.radiusPP + 2; } 其他的 { nParticleShape1.final_rotation = nParticleShape1.rotationPP + nParticleShape1.rot; } = = = = = = = = = = = = = = = = =粒子驱动物体 在worldPosition nParticleShape1上浮动$ pos = get刨子。pt[7]”; locator1.translateX = $ pos[0]; locator1.translateY = $ pos[1]; locator1.translateZ = $ pos[2]; = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =数组小题 { 浮动的美元[]= { 1,58897,58897,8567,83.7 }; b =美元浮动大小(美元); 浮动c = b - 1.8美元; 浮动$ d[]= {(c - b)美元* .5,587,433,-51.7,0.0007,777 }; 浮动$ e[]=($ d); 打印$ e[1]; } 字符串$ name =“玛雅”+“的”+“梅尔”; 字符串点播=美元名称+”其实很简单”; 打印申请美元; = = = = = = = = = = = = = =震颤 如果(帧 50) { pCube64.translateX =噪音(1)* 1; 噪音pCube64.translateY =(1 + 10)* . 05; pCube64.rotateZ =噪音(1)* 2; } 其他的 { pCube64.translateX =噪音(帧)* 1; pCube64.translateY =噪音(框架+ 10)* . 05; pCube64.rotateZ =噪音(帧)* 2; } = = = = = = = = = = = = = = = =递增循环语句 (i = 1;美元我 = 10;$ + +) / /(指定循环初始值;指定循环界限值;指定循环步调) { 打印我美元; / /所执行命令 } = = = = = = = = = = = = = = = = = = = = = = =递减循环语句 (我= 10, = 1美元,我——美元) } 打印我美元; } = = = = = = = = = = = = = = = = = = (我= 0;我 10;美元美元我+ +) / /(指定循环初始值;指定循环界限值;指定循环步调) { 打印我美元; setAttr( a + $ i + . ty )(10 - $ i); / /所执行命令 } = = = = = = = = = = = = = = = = =批处理刚体属性 (我= 891;美元我 = 1319;$ + +) / /(指定循环初始值;指定循环界限值;指定循环步调) { 打印我美元; setAttr(“pCube”+ $ i +“刚体。bounciness”)0; setAttr( pCube + $

文档评论(0)

f8r9t5c + 关注
实名认证
文档贡献者

该用户很懒,什么也没介绍

版权声明书
用户编号:8000054077000003

1亿VIP精品文档

相关文档