次世代游戏贴图的概念和制作(外国英语资料).docVIP

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次世代游戏贴图的概念和制作(外国英语资料).doc

次世代游戏贴图的概念和制作(外国英语资料)

次世代游戏贴图的概念和制作Next generation game mapping concepts and production.TxtThe next generation of game mapping concepts and productionComparison between second generation maps and traditional maps:The main reasons for the difference are two points. First, because of the breakthrough in image technology, two is the improvement of the number of textures. These two factors make the next generation map more space to play.1. color maps bear multiple responsibilities, and specular, shadow, and depth 3D effects are simultaneously shown through the textures.2. high lights and shadows do not change because o

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