Microsoft Kinect SDK和PrimeSense OpenNI的区别.docxVIP

Microsoft Kinect SDK和PrimeSense OpenNI的区别.docx

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Microsoft Kinect SDK和PrimeSense OpenNI的区别

Microsoft’s Kinect SDK (Beta)pro:?优点support for audio?支持音频support for motor/tilt?支持马达full body tracking:?全身追踪does not need a calibration pose?不需要标定姿势(投降姿势)includes head, hands, feet, clavicles?包括头,手,脚和锁骨seems to deal better with occluded joints?看起来处理关节闭塞更好些supports multiple sensors?支持多传感器(多台Kinect)single no-fuss installer?简化安装(安装更容易)SDK has events for when a new Video or new Depth frame is available?当新的视频或深度图有效时,SDK会有可用事件con:?缺点licensed for non-commercial use only?非商用(商业需要付费)only tracks full body (no mode for hand only tracking)??只能追踪全身(不包含特定的追踪模式:例如只追踪手)does not offer alignment of the colordepth image streams to one another yetalthough there are features to align individual coordinatesand there are hints that support may come laterfull body tracking:??全身追踪only calculates positions for the joints, not rotations?关节只有坐标数据,没有旋转数据only tracks the full body, no upperbody or hands only mode?只能追踪全身,不包含特定的追踪模式:例如只追踪手或上半身seems to consume more CPU power than OpenNI/NITE (not properly benchmarked)??和OpenNI/NITE相比,看起来更消耗CPU(没有采用适当的基准)no gesture recognition system??不包含手势识别系统no support for the PrimeSense and the ASUS WAVI Xtion sensors? (can anyone confirm this?)??不支持PrimeSense和华硕的WAVI Xtion硬件平台only supports Win7 (x86 x64)???只支持Win7(32位和64位)no support for Unity3D game engine??不支持Unity3D游戏引擎no built in support for record/playback to disk??不支持数据记录或回放到硬盘no support to stream the raw InfraRed video data??不支持红外线视频数据流SDK does not have events for when new user enters frame, leaves frame etc?SDK没有此类发生事件,例如当一个用户被侦测到或用户丢失等等。PrimeSense OpenNI/NITEpro:?优点license includes commercial use?可以商用(不需要付费)includes a framework for hand tracking?包含手部追踪框架includes a framework for hand gesture recognition?包含手势识别框架can automatically align the depth image stream to the color image??可以自动对齐深度图数据到彩色图数据full body tracking:??全身追踪also calculates rotations for the joints?包含坐标数据和旋转数据support for hands only mode?支持特殊跟踪模式:例如:只追踪手和头或上半身seems to consume less CPU power than Microsoft Kinect SDK’s tracker (not properly bench

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