基于对象的3D形状自适应离散小波变换视频编码.pdfVIP

基于对象的3D形状自适应离散小波变换视频编码.pdf

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Header for SPIE use Three-dimensional shape-adaptive discrete wavelet transforms for efficient object-based video coding 1 2* 2 Ji-Zheng Xu , Shipeng Li , and Ya-Qin Zhang 1 Univ. of Science and Technology of China, Heifei, Anhui, China, 230026 2 Microsoft Research China, 5F Sigma Center, No. 49 Zhichun Rd., Beijing, China, 100080 ABSTRACT In this paper, we present an object-based coding scheme using three-dimensional shape-adaptive discrete wavelet transforms (SA-DWT). Rather than straightforward extension of 2D SA-DWT, a novel way to handle the temporal wavelet transform using a motion model is proposed to achieve higher coding efficiency. Corresponding to this transform scheme, we use a 3D entropy coding algorithm called Motion-based Embedded Subband Coding with Optimized Truncation (ESCOT) to code the wavelet coefficients. Results show that ESCOT can achieve comparable coding performance with the state-of-the-art MPEG-4 verification model (VM) 13.0 while having the scalability and flexibility of the bitstream in low bit-rate object- based video coding. And in relative higher bit-rate, our coding approach outperforms MPEG-4 VM 13.0 by about 2.5dB. Keywords: SA-DWT, object-based video coding, three-dimensional wavelet transforms 1. INTRODUCTION In recent years, with the explosive growth of the Internet and the great advances in hardware technologies and software developments, a lot of new multimedia applications are emerging rapidly. Although the storage capability of the digital devices and the bandwidth of the networks are increasing constantly and rapidly, video compression still plays

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