基于DirectShow的图像采集与处理的研究-电气工程专业论文.docxVIP

基于DirectShow的图像采集与处理的研究-电气工程专业论文.docx

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基于 基于 DirectShow 的图像采集与处理的研究 RESEARCH OF THE IMAGE ACQUISITION AND PROCESSING BASED ON DIRECTSHOW ABSTRACT At present, with the rapid development of multimedia application technologies, such as video surveillance, video telephony, and video conferencing and so on, the requirement for digital video capture technology becomes higher and higher. Appilication systems are required not only to transmit and process the pre-stored image data. Whats more, they are supposed to obtain dynamic image information in real-time and process the information in real-time. Therefore, the real-time collection of digital video data becomes new significant part in these application systems. The design and the implementation of the video capture system are discussed in the paper. Use VC6.0, in combinating two kinds of practical video capture methods-WDM and DirectShow, to realize the processing of collected image.The main contents of the thesis are as follows: The use of WDM method is studied in this paper.By using the WDM function in VC operating system, it has completed a display dialog box interface.A specific function interface is used to provide a simple way for the practical application to access to video capture hardware. This system can easily integrate the video capture function in the application, take advantage of the WDM technology to flexiblely achieve acquisition, and store it to a file or directly process the video buffer. The methods of DirectShow component compostion is studied, mainly including a variety of different functions of Filter methods and some of the features about Windows COM programming. Thus it achieves DirectShow-based video capture system design. With DirectShow architecture, the whole software can be more modularized and facilitated for the front end development. With VC6.0, and COM, the development time for the system is greatly reduced while compatibility and robustness are enhanced as well. In this paper, in the VC6.0 environment, we use object-oriente

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