基于3ds max的人物角色动画短片《虐丧尸》的制作本科毕设论文.doc

基于3ds max的人物角色动画短片《虐丧尸》的制作本科毕设论文.doc

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基于3ds max的人物角色动画短片《虐丧尸》的制作本科毕设论文

学号: 常 州 大 学 毕业设计(论文) (2012届) 题 目 学 生 学 院 专业班级 校内指导教师 专业技术职务 校外指导老师 专业技术职务 二○ 基于3ds max的人物角色动画短片——《虐丧尸》的制作 摘要:3D动画是近年来新兴的产业,发展势头强劲,已经越来越多的应用到电影、游戏、广告、建筑等产业中。人物角色动画短片《虐丧尸》讲述战士和丧尸战斗的情景。创意来源于之前的电影《生化危机》,电影让人感受到了尽管到了末世,人们还拥有美好的希望。本文主要是研究动画角色。的是关键点 《虐丧尸》动画短片主要是运用3ds max、Premiere pro Animation Production of “Abuse Dead”Based on 3DS MAX Abstract: In recent years 3D animation is the new industry, which has a strong momentum of development and has been increasingly applied to movies, games, advertising, construction and other industries. The character animation Abuse Dead tells the fighting story between a soldier and a Dead. This idea comes from the film Resident Evil. The movie makes people feels that though people come to the end of the world, they still have a wonderful hope. This animation is mainly research the movement of characters, including walking, fighting, arm movement. It focus on the key point of the frame animation design, footprint design and so on. “Abuse Dead” is produced by 3ds max, Premiere pro and other software. Design steps include draft plan designing, story scene designing, character modeling, and the designing of skinning, textures, lighting effects, camera, rendering, video editing, video compositing, music. The chapters of this thesis are as follow: the first chapter is an introduction of the research background of this animation. The second chapter focuses on introducing the animation software. The third chapter introduces the theory of character animation. The fourth chapter is the main content of this paper, which not only tells us the production process of this animation and some implementation details but also introduces the post-produ

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