Blender 游戏建模基础
Modeling the Character创建角色
In the previous chapter, ?you learned about Blender’s interface and modes, and you created your first basic block character. Now you will more deeply explore the process of creating humanoid characters by modeling a zombie in Blender.
在前面的章节,你已经学习了Blender的界面和模式,并创建了你的第一个基本方块角色。现在你将更深入的研究创建一个zombie的类人角色的过程。
In this series of tutorials, you will learn to model the body and head with two different techniques: box and poly-by-poly modeling. You will also learn to model features efficiently to maintain a low polygon count. Finally, you will learn how to add nonsymmetri
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