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Chapter 6 :: Topics Introduction Assembly Language Machine Language Programming Addressing Modes Lights, Camera, Action: Compiling, Assembling, and Loading Odds and Ends Introduction Jumping up a few levels of abstraction. Architecture: the programmer’s view of the computer Defined by instructions (operations) and operand locations Microarchitecture: how to implement an architecture in hardware (covered in Chapter 7) Assembly Language To command a computer, you must understand its language. Instructions: words in a computer’s language Instruction set: the vocabulary of a computer’s language I
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