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- 2017-01-20 发布于天津
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LevelDesign.ppt
Level Design Quake Army Knife (QuArK): CSG BSPs /~quark/ MilkShape 3D low-polygon modeler initially designed for Half-Life. During development, many file formats were added. Game Engines Objects and Levels Scripting User interaction and gameplay: Scripting, AI, Physics, and Behaviors How are Players and NPCs controlled? Player’s interface Scripting, AI, Physics, Behaviors Determines gameplay User Interface Manual (hardware) Keyboard, mouse Controller: analog mini-sticks, D-pad, analog buttons Visual (screen display) Active: menus, actions Passive: status, HUDS Score, lives, power, ma
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