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基于体感技术的碰撞球游戏设计与开发 -学位论文
基于体感技术的设计与开发The Technology Of Somatosensory Based On Collision Ball Game Design And Development
ABSTRACT
Motion-sensing technology is a use of human body movement recognition outside the induction of a foreign technology, as the name implies, it can let people can directly use their body movements, interactions with the surrounding equipment or some kind of environment, and theres no need to use any other outer equipment complex, can make people more vividly and content to communicate with each other. To improve efficiency
This design is to use Microsofts device body feeling equipment as capture human motion recognition tool to get to the human body skeleton model, then through VisualStudio development tools to design a can satisfy people simple ball collision of entertainment games. The system USES sensors infrared camera device detection, capturing user body and bone moves, the collected infrared image and to access the original parameters calculation of a complex set of 3 d depth stream data information for the human body, in order to create a relevant bone model, and then integrated form of the original model is transformed into a virtual character, when the user sent to wave, lift the foot, the action such as speaking, the virtual character by identifying the key parts of the human body skeleton model for action triggers, make the ball makes the corresponding action.
As the field of pattern recognition and artificial intelligence technology level unceasing enhancement, makes the man-machine interaction technique has been widely applied in many fields. At the same time, in recent years, human motion analysis technology has considerable development, in essence, to capture the action of the human body is the premise to realize human movement analysis. Skeleton extraction, as an important part of the human body movements, is becoming more and more attention by the academic circle, and also an important feature skeleton topology is to keep the image, is an effectiv
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