光明之魂2职业加点(国外英语资料).doc

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光明之魂2职业加点(国外英语资料)

光明之魂2职业加点(国外英语资料) Soul of light II Raiders The beginning of the game to choose roles, namely, soldiers, magicians, archers, dragon fighters, monks, ninjas, fighters, dark master 8. Each profession has its own characteristics Job introduction: [soldiers] (AELX) Warriors have three weapon attack skills, both capable of attacking the plural enemy. It is recommended that you develop a sword or gun in the early stages and you can develop several skills appropriately during your growing up. Three attack skills are not recommended for training together. Shield technology can be activated only if there is a shield. Recommend training, improve defense, have obvious effect, need to train skills. Break attack, random hit, can be appropriate training. The attack is less effective, but it also increases the attack speed and can be properly trained. Medication experience in the late game of fierce battle has a great role, according to their proper training HP. Sword (active) - use of sword power rise (to force: dash attack) Cross the enemy and attack the front. Consume SP value; consume 2SP point at one level, increase +1 with rank; 1 level is normal attack power, raise 1, 5 times or so. It will increase by 17, 6% per litre. [pre recommended training skills] Axe (Initiative) - increases the power of the axe (force: turn attack) Sweep the enemy around with an axe, with no forward impact, and hit within 360 degrees. Consume SP; increase +1 with rank. Level 1 is 2 times the normal attack power. After every upgrade, 19%[is not recommended Gun skill (Initiative) - increases the power of the pike (force: continuous stab) You can move with a gun, but you cant change the direction. Consume SP; increase +1 with rank. Level 1 is 0 or 5 times the normal attack. Increases attack power by 5% per upgrade. Level 1 continuous stab 3 times per upgrade +1. [late recommendation training] Shield (passive) - shields defenses increase, blocking the enemys attacks Equipped with shields, increases shiel

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