Components, Component Models and Reuse - UCI组件,组件模型和重用UCI.pptVIP

Components, Component Models and Reuse - UCI组件,组件模型和重用UCI.ppt

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Components, Component Models and Reuse - UCI组件,组件模型和重用UCI.ppt

University of California, Irvine ICS 123, Spring 2002 Topic 11, Components, Component Models and Reuse Components, Component Models and Reuse ICS 123 Richard N. Taylor and Eric M. Dashofy UC Irvine /classes/ics123s02/ What Is Reuse? (I) Develop systems of components of a reasonable size and reuse them Further use or repeated use of a component Adapting components for use outside their original context Extend the idea beyond code to other development artifacts Goals of reuse are primarily economic Save cost/time/effort of redundant work, increase productivity Decrease time to market Improve systems by reusing both the artifact and the underlying engineering experience Economic goals achieved only when units of reuse reach critical mass in size, capability and uniformity What Is Reuse? (II) Idea originally due to Doug McIlroy “Mass Produced Software Components”, 1968 NATO Conference on Software Engineering Reusable components, component libraries Named as a potential “silver bullet” by Fred Brooks (1987) A lot of research interest in the 1980s and 1990s Technical and managerial barriers have prevented widespread success with reuse and with reuse-oriented technologies This led McIlroy to believe he had been wrong! What Is Reuse? (III) The term reuse is a misnomer No other engineering discipline uses the term Systematic design and use of standard components is accepted practice in other engineering disciplines The term will (eventually) become obsolete The important ideas behind reuse are centered on the notion of components Design of components for use in multiple contexts Design of families of related components Design of components with standardized packaging Review: Architectural Components A component is an architectural building block that is … A unit of computation or a data store, with an interface specifying the services it provides A unit of deployment A unit of reuse The Difference Between Components and Objects Objects have a unique identity Objects have

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