迷宫实现源代码.pdf

#include stdafx.h #include stdio.h #include stdlib.h #include GL/glut.h #include math.h #include iostream using namespace std; void drawwalls(void); void drawtop(void); void drawball(void); #define IDM_APPLICATION_EXIT (101) #define IDM_APPLICATION_TEXTURE (102) #define IDM_APPLICATION_BANK (103) #define MAZE_HEIGHT (16) #define MAZE_WIDTH (16) #define STARTING_POINT_X (13.5f); #define STARTING_POINT_Y (1.5f); #define STARTING_HEADING (90.0f); float player_x = STARTING_POINT_X ; float player_y = STARTING_POINT_Y ; float player_h = STAR

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