可编辑文档:美国视频游戏行业市场前景及投资研究报告-培训课件外文版2024.6,索尼,土星.pptx

可编辑文档:美国视频游戏行业市场前景及投资研究报告-培训课件外文版2024.6,索尼,土星.pptx

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DIGITALTRENDSVideogameindustryintheUnitedStates

CHAPTER01Overview

Globalvideogamemarketvaluefrom2022to2032(inbillionU.S.dollars)Videogamingmarketsizeworldwide2022-20321,2001,065.12964.521,0008006004002000871.11784.66704.94631.64564.49503.15447.312024*396.642023350.0220222025*2026*2027*2028*2029*2030*2031*2032*4Description:Itisestimatedthattheglobalgamingmarketwillamountto503.14billionU.S.dollarsannuallyin2025,upfrom396billionU.S.dollarsin2023.AsiaPacificissettoremainthetop-grossinggamingmarketworldwide.ReadmoreNote(s):Worldwide;2023;*ForecastReadmoreSource(s):InkwoodResearch

Globalvideogamingrevenuefrom2022to2032,byregion(inbillionU.S.dollars)Videogamerevenueworldwide2022-2032,byregionNorthAmericaEuropeAsia-PacificRestofWorld1,2001,0008006004002000202220232024*2025*2026*2027*2028*2029*2030*2031*2032*5Description:ItisestimatedthattheNorthAmericangamingmarketwillamountto205.31billionU.S.dollarsannuallyin2028,upfrom114.6billionU.S.dollarsin2023.TheAsiaPacificregionissettoremainthetop-grossinggamingmarketworldwide.ReadmoreNote(s):Worldwide;2023;*ForecastReadmoreSource(s):InkwoodResearch

MarketcapitalizationofthelargestgamingcompaniesworldwideasofApril2024(inbillionU.S.dollars)Marketvalueofthelargestgamingcompaniesworldwide2020-2024NintendoElectronicArtsTake-TwoInteractiveSoftware,Inc.RobloxCor2020-052021-032021-062021-112022-022022-052023-012023-042023-112024-0453.7364.7374.7153.2360.2852.1548.5347.834.3437.4341.6435.3237.8236.1333.7335.1235.9634.8316.1318.9821.4719.5619.514.2117.4820.9826.2625.7953.6959.566Description:AsofApril2024,Nintendoheldthetopspotamongthelargestgamingcompaniesbymarketcap.ThemultinationalgamingcompanyisheadquarteredinKyoto,Japan,anddevelopsaswellaspublishesbothvideogamesandgamingconsoles.Nintendo’smarketcapwas59.56billionU.S.dollars,ah

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