- 1、本文档共9页,可阅读全部内容。
- 2、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。
- 3、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载。
- 4、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
- 5、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
- 6、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们。
- 7、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
- 8、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
Understanding Spaces as Places Extending Interaction Design Paradigms
“Understanding Spaces as Places: Extending
Interaction Design Paradigms”
LUIGINA CIOLFI
Interaction Design Centre, Dept. of Computer Science and Inform ation Systems
University of Limerick, Ireland
luigina.ciolfi@ul.ie
Tel +353 61 213530
Fax +353 61 202734
Abstract
This short paper focuses on some issues involved in the design of Ubiquitous Technologies and
their integration within physical spaces. Current design methodologies and techniques do not
explicitly consider the importance of gaining a full understanding of human experience of space
when designing technologies that will pervade and become part of our physical environment. Our
proposal is specifically focused on the importance of considering spaces as places, and analysing
those features of a place that are going to shape users interaction with technologically enhanced
environments. We also attempt to clarify some future implications that these concerns may have
on theoretical and methodological aspects of Interaction Design.
Keywords: ubiquitous technologies, space and place, interaction design, localised
experience.
1 Surveying the Problem Space
Technologies are changing not only in terms of their computational capabilities
and appearance, but also in the way they are physically arranged, perceived and
used. This change also affects the way we experience the spaces we inhabit and
our sense of physical presence in a locale. Such technologies have the potential to
pervade many dimensions of our lives: they can modify the spaces we inhabit,
create new places and new forms of presence and make physical presence itself a
way of interacting with the system. Ubiquitous and pervasive technologies,
ambient media and tangible computing technologies are being distributed within
an environment, embedded into furniture, everyday objects and clothes. These
1
您可能关注的文档
- Spidering and Filtering Web Pages for Vertical Search Engines Porter, M.F. “An algorithm f.pdf
- Spinfield Interaction Effects and Loop Dynamics in AdSCFT Duality.pdf
- splunk Search 应用技巧(多图查看).doc
- splatform平台程序设计.docx
- Springback Simulation and Analysis of Strong Anisotropy Sheet Metals in Uchannel Bending Process.pdf
- SpringMVCHandlerInterceptorAdapter的使用By_gnksguybb.doc
- SpringMvc注解开发实例教程.doc
- SPM阈值校正结果显示方法的改进.pdf
- Spring_Hibernate工作原理以及MVC结构的简介.doc
- Spring中常用的hql查询方法.doc
文档评论(0)