- 1、本文档共6页,可阅读全部内容。
- 2、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。
- 3、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载。
- 4、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
- 5、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
- 6、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们。
- 7、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
- 8、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
Dynamic particle coupling for gpubased fluid simulation
Dynamic Particle Coupling for
GPU-based Fluid Simulation
Andreas Kolb, Nicolas Cuntz
Computer Graphics Group, University of Siegen, Germany
Email: {andreas.kolb,nicolas.cuntz}@uni-siegen.de
Abstract
The main research approaches in Computational Fluid Dynamics (CFD) are grid-based
(Euler) or based on particle motion (Lagrange). For interactive fluid simulation, tech-
niques have been developed to use the Graphics Processing Unit (GPU) to speed up the
computation using an Eulerian approach.
This paper describes an approach for setting up a Lagrangian particle based fluid
simulation on the GPU. This builds upon earlier results on simulation of uncoupled
particles. The major contribution of this work is a new approach for modeling dynamic
particle coupling solely based on individual particle contributions. This technique does
not need global sorting or an explicite solution of the n-nearest neighbor problem.
1 Introduction
The simulation of fluid is important, e.g. in modeling physical systems (climate, ocean), but
also in interactive computer graphics applications. Reeves [Ree83] used particle systems in
the context of the motion picture Star Trek II. Further applications are the simulation and
animation of soft objects [DG96] and the control of implicit surfaces [WH94].
In Computational Fluid Dynamics (CFD) one main research approach is grid-based (Euler).
In contrast to the Eulerian approaches, the particle-based approach (Lagrange) makes mass
conservation equations and convection terms dispensable. This reduces the complexity of
the simulation and the particles can directly be used to render the fluids surface.
Smoothed particle hydrodynamics (SPH) was introduced by Ginhold and Mon-
aghan [GM77]. SPH models the dy
您可能关注的文档
- A Method for Dynamic Allocation of Tasks in Clusters of Embedded Smart Cameras.pdf
- A Model Study of the Strength Distribution for a Collective State Coupled with Chaotic Back.pdf
- A Monte Carlo Study on the Identification of Quarkgluon Fusion Product in QCDinstanton In.pdf
- A Multiwavelength Study of RZ Cassiopeiae The XMMNewtonVLA Campaign.pdf
- A NetLogo Model for the Study of the Evolution of Cooperation in Social Networks.pdf
- A New Approach to Texture Analysis of Quark Mass Matrices.pdf
- A New Approach toSynthesis for Mixed Perturbation Sets.pdf
- A New Lattice Action for Studying Topological Charge.pdf
- A New Optimization Model for Dynamic Power and SubCarrier Allocations.pdf
- A New Study of the Polarized Parton Densities in the Nucleon.pdf
文档评论(0)