head movement estimation for wearable eye tracker.docVIP

head movement estimation for wearable eye tracker.doc

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head movement estimation for wearable eye tracker

Head movement estimation for wearable eye tracker Constantin A. Rothkopf. Center for Imaging Science Rochester Institute of Tecnology Jeff B. Pelz? Center for Imaging Science Rochester Institute of Tecnology Abstract Research in visual perception and attention using eye movements has moved from signal detection paradigms and the assessment of the mechanics and metrics of eye movements to the study of complex behavior in natural tasks. In such tasks, subjects are able to move their head and body and interact in a purposeful way with a changing environment. Also, their vision is not restricted to a small field of view so that peripheral vision can influence subsequent actions. Under such circumstances, it is desirable to capture a video of the surroundings of the subject not limited to a small field of view as obtained by the scene camera of an eye tracker. Moreover, recovering the head movements could give additional information about the type of eye movement that was carried out, the overall gaze change in world coordinates, and insight into high-order perceptual strategies. Algorithms for the classification of eye movements in such natural tasks could also benefit form the additional head movement data. We propose to use an omnidirectional vision sensor consisting of a small CCD video camera and a hyperbolic mirror. The camera is mounted on an ASL eye tracker and records an image sequence at 60 Hz. Several algorithms for the extraction of rotational motion from this image sequence were implemented and compared in their performance against the measurements of a Fasttrack magnetic tracking system. Using data from the eye tracker together with the data obtained by the omnidirectional image sensor, a new algorithm for the classification of different types of eye movements based on a Hidden-Markov-Model was developed. CR Categories: K.6.1 [Management of Computing and Information Systems]: Project and People Management—Life Cycle; K.7.m [The Computing Profession]: Miscel

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