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basic(基本项)

Basic Components Table of Contents Button Canvas CheckBox Clock Image Label ListPicker PasswordTextBox Screen TextBox TinyDB Button Buttons are components that users touch to perform some action in your app. Buttons detect when users tap them. Many aspects of a buttons appearance can be changed. You can use the?Enabled?property to choose whether a button can be tapped. Properties BackgroundColor Color for button background. Enabled If set, user can tap button to cause action. FontBold If set, button text is displayed in bold. FontItalic If set, button text is displayed in italics. FontSize Point size for button text. FontTypeface Font family for button text. Height Button height (y-size). Width Button width (x-size). Image Image to display on button. Text Text to display on button. TextAlignment Left, center, or right. TextColor Color for button text. Events Click() User tapped and released the button. GotFocus() Button became the focused component. LostFocus() Button stopped being the focused component. Canvas A two-dimensional touch-sensitive rectangular panel on which drawing can be done and sprites can be moved. The?BackgroundColor,?PaintColor,?BackgroundImage,?Width, and?Height?of the Canvas can be set in either the Designer or in the Blocks Editor. The?Width?andHeight?are measured in pixels and must be positive. Any location on the Canvas can be specified as a pair of (X, Y) values, where X is the number of pixels away from the left edge of the Canvas Y is the number of pixels away from the top edge of the Canvas There are events to tell when and where a Canvas has been touched or a?Sprite?(ImageSprite?or?Ball) has been dragged. There are also methods for drawing points, lines, and circles. Properties BackgroundColor The color of the canvas background. BackgroundImage The name of a file containing the background image for the canvas Height LineWidth The width of lines drawn on the canvas. PaintColor The color in which lines are drawn Visible Whether the co

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