动画原理与技法5——跳动的小球长尾巴的球.pptVIP

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  • 2016-12-29 发布于北京
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动画原理与技法5——跳动的小球长尾巴的球.ppt

跳动的小球 Bouncing Ball Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile 5.2.0.0. Copyright 2004-2011 Aspose Pty Ltd. 各种不同材质小球下落实拍 Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile 5.2.0.0. Copyright 2004-2011 Aspose Pty Ltd. Squash and stretch 挤压与拉伸 Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile 5.2.0.0. Copyright 2004-2011 Aspose Pty Ltd. 1 2 3 4 5 6 7 8 9 10 11 12 名称 挤压,拉伸 Stretch and Squash 预备动作 Anticipation 演出、布局 Staging 顺序动画,关键动作 Straight ahead, Pose to pose animation 跟随,重叠动作 Drag and follow through/ overlapping action 慢入慢出 Slow in (Deceleration) Slow out (Acceleration) 弧线运动 Arcs 次要动作 Secondary action 节奏 Timing 夸张 Exaggeration 立体造型 Solid Drawing 吸引力 Appeal Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile 5.2.0.0. Copyright 2004-2011 Aspose Pty Ltd. 这是影响最深远的一项动画原理。在人物或对象的动作传递过程中,拉扯与碰撞等互动性动作都会做出压缩与伸展的表现,透过这个动作,也表现出物体的质感与量感。 ??? 这不见得是真实的物理表现,可是一般人却期待在动画中看到这种夸张的表现,压扁拉长,尽量夸大角色身体变形的程度,来达到动作上的张力与效果(喜感,惊讶感…….) 1)挤压和拉伸 Stretch and Squash Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile 5.2.0.0. Copyright 2004-2011 Aspose Pty Ltd. 在运动中改变物体形态,表现物体的强度和体积感。 拉伸是在运动中的模糊,以体现速度感。或者在于某些物体接触的时候的力量表现。 挤压是当物体碰到另外物体的时候形态收缩,或者在动作开始的时候预备动作。 Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile 5.2.0.0. Copyright 2004-2011 Aspose Pty Ltd. Bouncing Ball 在电影中的各种体现 Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile 5.2.0.0. Copyright 2004-2011 Aspose Pty Ltd. 原地跳动的小球 Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile 5.2.0.0. Copyright 2004-2011 Aspose Pty Ltd. 整体的拉伸与压缩和节奏感 Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile 5.2.0.0. Copyright 2004-2011 Aspose Pty Ltd. Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile 5.2.0.0. Copyright 2004

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