数据结构与程序设计C++描述(Kruse着)高等教育课后答案..doc

数据结构与程序设计C++描述(Kruse着)高等教育课后答案..doc

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数据结构与程序设计C描述(Kruse着)高等教育课后答案.

Programming Principles 1 1.2 THE GAME OF LIFE Exercises 1.2 Determine by hand calculation what will happen to each of the configurations shown in Figure 1.1 over the course of five generations. [Suggestion: Set up the Life configuration on a checkerboard. Use one color of checkers for living cells in the current generation and a second color to mark those that will be born or die in the next generation.] Answer (a) Figure remains stable. (b) (c) (d) Figure is stable. 1 2 Chapter 1 _ Programming Principles (e) (f) Figure repeats itself. (g) (h) (i) Figure repeats itself. (j) (k) (l) Figure repeats itself. Section 1.3 _ Programming Style 3 1.3 PROGRAMMING STYLE Exercises 1.3 E1. What classes would you define in implementing the following projects? What methods would your classes possess? (a) A program to store telephone numbers. Answer The program could use classes called Phone_book and Person. The methods for a Phone_book object would include look_up_name, add_person, remove_person. The methods for a Person object would include Look_up_number. Additional methods to initialize and print objects of both classes would also be useful. (b) A program to play Monopoly. Answer The program could use classes called Game_board, Property, Bank, Player, and Dice. In addition to initialization and printing methods for all classes, the following methods would be useful. The class Game_board needs methods next_card and operate_jail. The class Property needs methods change_owner, look_up_owner, rent, build, mortgage, and unmortgage. The class Bank needs methods pay and collect. The class Player needs methods roll_dice, move_location, buy_property and pay_rent. The class Dice needs a method roll. (c) A program to play tic-tac-toe. Answer The program could use classes called Game_board and Square. The classes need initialization and printing methods. The class Game_board would also need methods make_move and is_game_over. The class Square would need methods is_occupied, occupied_by, an

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