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Multi-view ensemble manifold regularization for 3D object recognition.pdf
Information Sciences 320 (2015) 395–405
Contents lists available at ScienceDirect
Information Sciences
journal homepage: /locate/ins
Multi-view ensemble manifold regularization for 3D object recognition
Chaoqun Hong a,1, Jun Yu b, Jane You c, Xuhui Chen a, Dapeng Tao d,?
a College of Computer Science and Information Engineering, Xiamen University of Technology, Xiamen, Fujian 361024, China b School of Computer Science and Technology, Hangzhou Dianzi University, Hangzhou 310018, China c Department of Computing, The Hong Kong Polytechnic University, Kowloon, Hong Kong d School of Information Science and Engineering, Yunnan University, Kunming 650091, China
article info
Article history: Received 13 June 2014 Received in revised form 25 February 2015 Accepted 12 March 2015 Available online 21 March 2015
Keywords: 3D object recognition Support vector machine Manifold learning Multi-view fusion Hypergraph
abstract
View-based methods are popular in 3D object recognition. However, current methods with traditional classi?ers are usually based on one-to-one view matching and fail to capture the structure information of multiple views. Some multi-view based methods take different views into consideration, but they still treat views separately. In this paper, we propose a novel 3D object recognizing method based on multi-view data fusion, called Multi-view Ensemble Manifold Regularization (MEMR). In this method, we model image features with a regularization term for SVM. To train this modi?ed SVM, multi-view learning is achieved with alternating optimization. Hypergraph construction is used to better capture the connectivity among views. Experimental results show that the accuracy rate has been improved by 20–25%, which demonstrates the effectiveness of the proposed method.
ó 2015 Elsevier Inc. All rights reserved.
1. Introduction
Digital representation of 3D objects is traditionally 2D, due to the limitation of computer hardware. With rapid development of computer techniques,
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