GTASA enbseries. Ini changes the tutorial(国外英文资料).docVIP

GTASA enbseries. Ini changes the tutorial(国外英文资料).doc

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GTASA enbseries. Ini changes the tutorial(国外英文资料)

GTASA enbseries. Ini changes the tutorial(国外英文资料) EnableBloom = (0, 1) 1, and turn on the halo effect (such as the light on the wall). EnableOcclusion = (0, 1) 1, open occlusion to pick out the algorithm, try the patch version (the odd feature, the card general recommendation is off) EnableReflection = (0, 1) 1, which opens the reflection effect. Enablemotionblur = (0, 1) starts the dynamic blur effect. Quick move mouse, can feel fuzzy processing, compare cool Enablewater = (0, 1) opens water treatment Enableshadow = (0, 1) opens the shadow effect Depthbias = (0.. 1000) depth optimization control. Some videocards may be useful to eliminate the blinking and occlusion of the vision. [key Settings] Keyuseeffect = (1.. 255) is set in decimal number, default F12, key numeric value of the reference file key_codes.txt Keybloom = (1.. 255) is set with decimal number, halo effect switch, default F9 Keyocclusion = (1.. 255) sets in decimal number, block out algorithm, default F10 Keyreflection = (1.. 255) is set in decimal number, reflecting the effect, default F11 Keycombination = (1.. 255) USES decimal Numbers for Settings, combination keys, and default SHIFT. This time you can change the composite key SHIFT Keyshadow = (1.. 255) sets in decimal number, shadow, default F8. Two new functional controls Keywater = (1.. 255) is set in decimal number, water treatment, default F7 The above Settings should be used with the combination key (default SHIFT) [reflection effect control] ReflectionPower = (0.. 100) the class of vehicle reflection effects. ChromePower = (0.. 100) body metal effect (this version may not be available). Usecurrentframereflection = (0, 1) 1, using the current frame image as reflection; 0, using the foreframe image as a reflection image. Affect the speed of machine processing Reflectionquality = (0.. 2) reflects quality. 0 represents the maximum quality and the slowest speed. ReflectionSourceSpecular = (0.. 100) is added to reflect the effect of the color on

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