3dMAX快捷键大全-详细分类(国外英文资料).docVIP

3dMAX快捷键大全-详细分类(国外英文资料).doc

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3dMAX快捷键大全-详细分类(国外英文资料)

3dMAX快捷键大全-详细分类(国外英文资料) A - Angle trap switch B - switch to the view C-switch to camera view D - closed the window E - switch to the path view F - switch to the forward view G - switch to the grid view H - displays the dialog box by name I-interactive translation J-select box display switch K-switch to the back view L - switch to the left view M-material editor N-animation mode switch O - adaptive degenerate switch P - switch to the perspective user view Q - displays the number of selected object triangles R - to the right S - capture switch T - switch to the top view U - switch to the isometric user view V - rotating scenario W - maximize the Windows switch X-centered circle Y-tool interface transformation Z - zoom mode [-interactive approach -interactive migration / - play animation F1 - help files F3-wire box and smooth highlight switch F4-edged Faces display switch F5 - constrain to X axis F6 - constrain to Y direction F7 - constrain to Z axis F8 - the constraint axis loop F9 - fast rendering F10 - rendering F11-max script editor F12 - keyboard input transform Delete - Delete the selected object SPACE - select set lock switch END - to the last frame HOME - goes to the start frame The insert-loop object hierarchy PAGEUP - choose paternity PAGEDOWN - selector CTRL + A - redo the scene operation CTRL + b-child object selector switch CTRL + F - loop selection mode CTRL + L - default light switch CTRL + N - new scenario CTRL + O - open the file CTRL + p-pan view CTRL + R - rotate view mode CTRL + s-save the file CTRL + T - texture correction CTRL + T - open toolbox (Nurbs surface modeling) CTRL + w-area zoom mode CTRL + z-cancel scenario operation CTRL + SPACE - create A locate lock SHIFT + A - redo view operation SHIFT + b-windows cube mode switch SHIFT + c-display camera switch SHIFT + E - the previous parameter Settings render SHIFT + f-display security box switch SHIFT + G - display network switch SHIFT + H - displays auxiliary object switches SHIFT + I - display

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