蓝宝石中文对照(国外英文资料).docVIP

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蓝宝石中文对照(国外英文资料)

蓝宝石中文对照(国外英文资料) The plugin has hundreds of effects, as follows: 1. The Sapphire Adjusts S_ClampChroma (the clamping of color and brightness) S_DuoTone (two-tone gradient color replacement) S_Gamma (RGB contrast adjustment, good) S_Hotspots S_HueSatBright (an HSL color palette) S_Monochrome (greyscale, good) S_Threshold (contrast enhancement for each color channel) S_Tint (two-tone shader) 2. The Sapphire Blur + Sharpen S_Blur (multiple ways of blurring, not bad) S_BlurChannels (multiple channels blur) S_BlurChroma (rare color blur, good) S_BlurMoCurves (the motion blur with deformed effects) S_BlurMotion (regional motion blur, good) S_DefocusPrism S_EdgeBlur (edge blur, good for subtitles) S_GrainRemove (noise reduction, faster) S_RackDefocus (the more variable focus blur) S_RackDfComp (double-deck virtual blur composite) S_ize (simple sharpening) S_SoftFocus S_ZDepthCueBlur 3. The Sapphire Composite S_EdgeFlash (added layer overlay effect) S_Layer (multiple layers of hybrid methods) S_MathOps (a mix of layers of mathematical operations) S_MatteOps (channel edge noise processing) S_MatteOpsComp (processing channel noise and layer overlay) S_ZComp (the layer overlay effect in the Z direction) 4. The Sapphire Distort S_got (good for custom lenses) S_DistortBlur (with a blurry custom lens transform) S_DistortChroma (with a color-dispersing self-defined lens distortion) S_DistortRGB (the custom lens transform with RGB channels, good) S_Shake S_WarpBubble S_WarpBubble2 (double noise distortion) S_WarpChroma (continuous color distortion, which can mimic the dispersive effect of some space observations). S_WarpDrops (custom water ripple effects, good) S_WarpFishEye S_WarpPerspective S_WarpPolar (disk distortion) S_WarpPuddle (simple water ripple effects) S_WarpPuff (the liquefaction of the lens layer by itself) S_WarpRepeat (copying itself and averaging it) S_WarpTransform (a combination of multiple linear transformations) S_WarpVortex (vortex distortion, good) S_WarpWave

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