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蓝宝石中文对照(国外英文资料)
蓝宝石中文对照(国外英文资料)
The plugin has hundreds of effects, as follows:
1. The Sapphire Adjusts
S_ClampChroma (the clamping of color and brightness)
S_DuoTone (two-tone gradient color replacement)
S_Gamma (RGB contrast adjustment, good)
S_Hotspots
S_HueSatBright (an HSL color palette)
S_Monochrome (greyscale, good)
S_Threshold (contrast enhancement for each color channel)
S_Tint (two-tone shader)
2. The Sapphire Blur + Sharpen
S_Blur (multiple ways of blurring, not bad)
S_BlurChannels (multiple channels blur)
S_BlurChroma (rare color blur, good)
S_BlurMoCurves (the motion blur with deformed effects)
S_BlurMotion (regional motion blur, good)
S_DefocusPrism
S_EdgeBlur (edge blur, good for subtitles)
S_GrainRemove (noise reduction, faster)
S_RackDefocus (the more variable focus blur)
S_RackDfComp (double-deck virtual blur composite)
S_ize (simple sharpening)
S_SoftFocus
S_ZDepthCueBlur
3. The Sapphire Composite
S_EdgeFlash (added layer overlay effect)
S_Layer (multiple layers of hybrid methods)
S_MathOps (a mix of layers of mathematical operations)
S_MatteOps (channel edge noise processing)
S_MatteOpsComp (processing channel noise and layer overlay)
S_ZComp (the layer overlay effect in the Z direction)
4. The Sapphire Distort
S_got (good for custom lenses)
S_DistortBlur (with a blurry custom lens transform)
S_DistortChroma (with a color-dispersing self-defined lens distortion)
S_DistortRGB (the custom lens transform with RGB channels, good)
S_Shake
S_WarpBubble
S_WarpBubble2 (double noise distortion)
S_WarpChroma (continuous color distortion, which can mimic the dispersive effect of some space observations).
S_WarpDrops (custom water ripple effects, good)
S_WarpFishEye
S_WarpPerspective
S_WarpPolar (disk distortion)
S_WarpPuddle (simple water ripple effects)
S_WarpPuff (the liquefaction of the lens layer by itself)
S_WarpRepeat (copying itself and averaging it)
S_WarpTransform (a combination of multiple linear transformations)
S_WarpVortex (vortex distortion, good)
S_WarpWave
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