俄罗斯方块——C++代码(国外英文资料).doc

俄罗斯方块——C++代码(国外英文资料).doc

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俄罗斯方块——C代码(国外英文资料)

俄罗斯方块——C++代码(国外英文资料) Ha ha, to share my C++ Tetris code The #include windows.h //windows.h file contains the definitions of the data types and data structures that are needed in the application #include time.h (KillTimer), including SetTimer / / () function on the timer #include stdlib.h #define CELL [15] / / grid side length (pix) #define W 20 / game zone width (12 [square] side, 8 lattice is used to draw the next box) #define H / / 26 games (26 [square] high side) #define MS_NEWBLOCK WM_USER+1 / / ID news, new [box] #define MS_DRAW WM_USER+2 / / ID message, [box] used to paint #define MS_NEXTBLOCK WM_USER+3 / / ID message, used to display the next Tetris shapes [] //------------------------ window function description ------------------------ LRESULT, CALLBACK, WndProc (HWND, UINT, WPARAM, LPARAM); //--------------------------------------------------------------- Int WINAPI WinMain (HINSTANCE hInstance), HINSTANCE hPrevInstance, PSTR szCmdLine, Int iCmdShow) { Static char AppName[]= ToyBrick; / / window class name HWND hwnd; MSG MSG; / / message structure WNDCLASSEX WNDCLASS; / / window Int iScreenWide; / / define an integer variable to the width of the window Wndclass.cbSize = sizeof (WNDCLASS); Wndclass.style = CS_HREDRAW|CS_VREDRAW; / / window type //CS_HREDRAW:Redraws, the, entire, window, if, a, movement, or, size Adjustment changes the width of the / client area. //CS_VREDRAW:Redraws, the, entire, window, if, a, movement, or, size Adjustment changes the height of the / client area. Wndclass.lpfnWndProc = WndProc; / / window function for WndProc Wndclass.cbClsExtra = 0; / / window class without extension Wndclass.cbWndExtra = 0; / / window instance without extension Wndclass.hInstance = hInstance; / / the current instance handle Wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION); / / Default Icon Wndclass.hCursor = LoadCursor (NULL, IDC_ARROW); / / arrow cursor Wndclass.hbrBackground = (HBRUSH) GetStockObject (BLACK_BRUSH); / / black background Wndclass.lpszMe

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