客户机与服务器结构(Client and server architecture).docVIP

客户机与服务器结构(Client and server architecture).doc

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客户机与服务器结构(Client and server architecture)

客户机与服务器结构(Client and server architecture) C/S structure, known as the client and server architecture. It is a software system architecture, which can make full use of the advantages of hardware environment at both ends, and assign tasks reasonably to the Client and Server terminals, thus reducing the communication overhead of the system. Most software systems are Client/Server form two layers, because the current software applications are to the distributed Web application development, Web and Client/Server applications can be treated in the same business, the application of different modules shared logic components; therefore, the internal and external users can access to new and existing the application of the system, through the existing system application logic can be expanded with new applications. This is the development direction of the current application system. outline (Client/Server or client / server mode): Client and Server are respectively in two computers far away, the Client program will be the task of the user request submitted to the Server program, the Server program returns results to a specific displayed to the user; Server task is to receive customer service request procedures and the corresponding treatment, then the results returned to the client. Although the traditional C/S architecture adopts the open mode, it is only the opening of the system development level. In particular applications, both Client and Server require specific software support. Because it did not provide the open environment users really expect, the structure of C/S software for different operating system need to develop different versions of the software, combined with the upgrading of products very fast, has been difficult to adapt to more than 100 computer LAN users. Moreover, the cost is high and efficiency is low. Edit this paragraph C/S work mode The basic principle of C/S structure is to decompose a computer application task into multiple subtasks, which are perfo

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