数据结构c语言版 图的邻接表存储表示和实现(Data structure, adjacency list of C language layout, storage, representation and Implementation).doc

数据结构c语言版 图的邻接表存储表示和实现(Data structure, adjacency list of C language layout, storage, representation and Implementation).doc

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数据结构c语言版 图的邻接表存储表示和实现(Data structure, adjacency list of C language layout, storage, representation and Implementation)

数据结构c语言版 图的邻接表存储表示和实现(Data structure, adjacency list of C language layout, storage, representation and Implementation) Data structure, C language, adjacent to the table layout, storage, representation and implementation of.Txt, if the youth spent in idle time, then the memory of the years will be a desolate tragedy. Where there is much weeds, there are few crops, but where there are many empty words, there is little wisdom. Even if there are no flowers on the road, I can still enjoy the desert. * Data structure, adjacency list of C language layout, storage, representation and Implementation P163 Compile environment: Dev-C++ 4.9.9.2 Date: February 15, 2011 * / #include stdio.h / / the adjacency table storage representation #define MAX_NAME / / 3 vertices of the maximum length of a string +1 #define MAX_VERTEX_NUM 20 Typedef int InfoType; / / store network weights Typedef char VertexType[MAX_NAME]; / / string type Typedef enum{DG, DN, AG, AN}GraphKind; / / {directed graph, directed, undirected graph, undirected network} Typedef struct ArcNode { Int adjvex; / / the arc at the vertex position Struct ArcNode *nextarc; / / pointer to an arc InfoType *info; / / pointer) net weight }ArcNode; / / table node Typedef struct VNode { VertexType data; / / vertex information ArcNode *firstarc; / / the first table node address pointer to the first attachment of the vertex of arc }VNode, AdjList[MAX_VERTEX_NUM]; / / head Typedef struct { AdjList vertices; Int vexnum, arcnum; / / the graph vertices and arcs Int kind; / / symbol graph type }ALGraph; Typedef int QElemType; / / queue type A single queue, the queue / chain store structure Typedef struct QNode { QElemType data; / / data domain Struct QNode *next; / / pointer domain }QNode, *QueuePtr; Typedef struct { QueuePtr front / / team head pointer, the pointer points to the element domain team head Rear; / / pointer pointing to the tail, the tail elements }LinkQueue; If the u in the G / / vertex, returns the vertex position in the g

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