斧王各方面全攻略(The axe.).doc

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斧王各方面全攻略(The axe.)

斧王各方面全攻略(The axe.) The speed of rotation of the roaring - axe Raiders win The greatest charm of DOTA lies in more than 80 heroes, each hero has distinct personality and characteristics. But in the game is to strike the opponent directly to achieve the purpose of attack most heroes, and the axe is relying on to attract each other to attack their opponents to cause harm, the hero is a hero in all almost offbeat his attack power is very low, and there is no direct high damage skills, no big blood, but whether it is IH or CW, the pub, a standing down the axe almost can cause the overall effect of the guards. I recently became interested in the axe, now some experience to write, for your reference Skills analysis 1: Berserker roar: to attract around 300 yards within the enemy attack 1.5/2/2.5/3 seconds, while the moment itself 5/10/15/20 defense bonus. A AOE control skill that works with counter spirals, draws enough units to attack itself, and can also cause considerable damage output. Group P one of the skills of hand, CD short, magic less consumption. Both a group control and release at the same time can also cause group AOE killing. Berserker roar whether used properly is the key to measure a level of the game player axe. 2: War hunger: continue to reduce the target unit life value for a certain period of time, until the end of the duration or the other side kill a unit. Duration and damage increase with rank. Personally think that this skill is very chicken ribs, do not pay attention to, the specific data do not remember. I have been left to fill with yellow spots, the reason is: Although the consumption of each other when the line is very good, but how much threat to each other up the knife had good will and berserker roar and counter helix will rise, when can rise this skill on the line period has passed. The damage and nature of this skill are not good compared to other consuming skills. In addition, according to the thread response, add one point: this skill is

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