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游戏开发新手入门指导(Q
游戏开发新手入门指导(QA)(Game development novice guide (QA))
What language and compiler do you use to play games?
Refer to what language I should use.
What is DirectX?
DirectX (short for: DX) is a Microsoft Windows based multimedia application interface APIs function.
In development, DX is divided into two parts, one is the runtime, compiled by the DX program must have a runtime support, another is the development of libraries, it is often said that the SDK, which is part of the program is required to compile DX.
The detailed text introduces DirectX Technology Overview.
What books do you need to learn programming?
Depending on the situation, but as the basic programming technology books, programming class is what you need; in game programming, we can roughly be divided into the following several modules: game framework, graphics, graphics, game logic, game interface, artificial intelligence, sound, network connection, system optimization so, after the clear goal to seek out relevant technical books will make you no longer confused.
How do I make a game?
Refer to a series of articles in game portal programming and basic tutorials that will guide you into the game making hall.
Which books are introduced for game development?
At present, there are many game development books in China. Here are some common books.
VC good or C++ okay?
First of all, we should correct a false point of view, C++ is a language, and VC is a compiler software; VC is a platform for writing (compiled) code, you can write C++ code on the VC.
How to make 2D games with DirectX?
The DirectDraw component is the main support part of DirectX for 2D, reference to learn from scratch, DircetDraw c/c++ usage guide, load bitmap file to DirectDraw, and DirectDraw.
How do I use DirectInput?
DirectInput is the input control component of DirectX API, which provides the underlying interface for operating hardware, references, DirectInput mouse programming entry, and DirectInput keyboard programming entry.
How do I display
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