- 1、本文档共10页,可阅读全部内容。
- 2、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。
- 3、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载。
- 4、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
查看更多
次世代游戏贴图的概念和制作(The next generation of game mapping concepts and production)
次世代游戏贴图的概念和制作(The next generation of game mapping concepts and production)
Next generation game mapping concepts and production.Txt
The next generation of game mapping concepts and production
Comparison between second generation maps and traditional maps:
The main reasons for the difference are two points. First, because of the breakthrough in image technology, two is the improvement of the number of textures. These two factors make the next generation map more space to play.
1. color maps bear multiple responsibilities, and specular, shadow, and depth 3D effects are simultaneously shown through the textures.
2. high lights and shadows do not change because of the direction of the light source.
3., the map size is small, in order to save the map, so use square continuous to paste the whole wall, easy to see there is repetition, affecting the quality of the picture.
4., the details are even, because there is a need for a large number of square continuous relations, so there is no particular detail.
Weak three-dimensional 5. overall, only mild traditional texture of light and shadow, too much emphasis on the shadow map itself may interfere with the actual light source lighting effect of the game scene.
1., in addition to the color map, there are normal (map), map (Specular), and some also use bump mapping (bump map), is a combination of several maps into a set of textures.
2. high light and shadow with the direction of light transformation has different lighting effects, a method to map (normal map), high (Specular map), light map provided by the map information, which can be the direction of the light source with different lighting effects do the corresponding operation,
3. high precision textures, larger textures, fewer squares, and more unique details
4., very good three-dimensional effect, through the combination of map (normal), map (Specular), and bump (map), can produce a lot of subtle changes in three-dimensional detail.
5. rich texture detail, which has not b
您可能关注的文档
- 新目标八年级英语下全册短语归纳(New target, grade eight English, whole phrase induction).doc
- 新目标初中第二册(七年级下)(New target junior high school second volumes (under Grade Seven)).doc
- 新生代音乐人鲍文洋音乐征程之路(The new generation musician Bao Wenyang's musical journey).doc
- 新艺术运动(New art movement).doc
- 新生手册(Freshman manual).doc
- 新西兰中文网论坛-女人对性的感想(New Zealand Chinese Web Forum - women's feelings about sex).doc
- 新视界大学英语第一册第6单元课文翻译及练习答案(william)(New horizon, College English, unit sixth, text translation and exercise answers (William)).doc
- 新版dell本本bios设置完全手册(New Dell Book BIOS set full manual).doc
- 新车保养必须换3滤,做3洗(New car maintenance must be changed 3 filter, do 3 wash).doc
- 新选组(New selection group).doc
文档评论(0)