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cs 中的垂直同步(Vertical synchronization in CS)
cs 中的垂直同步(Vertical synchronization in CS)
Vertical synchronization. What exactly is vertical synchronization?
Almost all friends who try to study CSs FPS will inevitably face the term vertical synchronization
To all CS professional forums to ask how to improve FPS, the vast majority of the answers are basically - - vertical synchronization is turned off
When you shut down the vertical synchronization and get higher FPS, do you know why?
Flying today, we will discuss this seemingly simple noun vertical synchronization
This article is not very close to CS, so friends choose to read
1. To know what vertical synchronization is, you must first understand how the monitor works
All the images on the monitor are scanned by a single line. Whether interlaced or progressive, the display has 2 simultaneous parameters horizontal synchronization and vertical synchronization
2. What is horizontal synchronization? What is vertical sync?
Vertical and horizontal is two basic CRT synchronization signal, horizontal sync signal determines the CRT draw a line across the screen, a vertical synchronization signal determines the CRT from the top of the screen to the bottom of the picture, and then return to the original position of the time
It is the vertical synchronization that represents the refresh rate of the CRT display!
3. Key part
Why does it affect the FPS value in our CS if we turn off the vertical synchronization signal?
The reason is not complicated at all. First of all, we usually run * * * as a system. What is the average screen refresh rate? Generally around 85, then the video card will send a vertical sync signal at 85 of the frequency. The time interval between the signal and the signal is 85 of the resolution.
If we choose to wait for the vertical sync signal (which is what we usually call vertical synchronization)
So in the game strong graphics quickly drawn a screen image, but did not reach the vertical synchronization signal, video card can not draw the next screen, sig
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