virtools4.0 sdk与net2003的简单打包方法(Simple packaging methods for virtools4.0, SDK, and net2003).docVIP

virtools4.0 sdk与net2003的简单打包方法(Simple packaging methods for virtools4.0, SDK, and net2003).doc

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virtools4.0 sdk与net2003的简单打包方法(Simple packaging methods for virtools4.0, SDK, and net2003)

virtools4.0 sdk与net2003的简单打包方法(Simple packaging methods for virtools4.0, SDK, and net2003) This line of code can adjust the resolution when opening StandAlone Player. 9. after you complete, take the Virtools file we want to execute and the four folders under C:\Program Files\Virtools\Virtools 4.0\: BuildingBlocks Plugins RenderEngines Managers And the three files of VxMath.dll, CK2.dll, and CKZlib.dll are copied to the bottom of the C:\Program Files\Virtools\Virtools 4.0\Sdk\Samples\Runtime\Standalone Player\. Again all the folders and files in C:\Program Files\Virtools\Virtools 4.0\Sdk\Redist in C:\Program Files\Virtools\Virtools 4.0\Sdk\Samples\Runtime\Standalone and then copied to the Player\, to replace the other file path never mind. 10. and then back to the Visual Studio 2003 implementation above the tool bar in the building or start Debug directly see the results, we find that C:\Program Files\Virtools\Virtools 4.0\Sdk\Samples\Runtime\Standalone Player\ CustomPlayer.exe have already appeared the executable file to In the future, you can execute the CustomPlayer.exe without having to play through the Browser interface to become an independent executable. 11. other: if you want to move this Virtools playlist, the entire Standalone Player folder will need to move together. Step. 1. use Visual Studio C++.NET 2003 to open the C:\Program Files\Virtools\Virtools 4.0\Sdk\Samples\Runtime\Standalone Player\CustomPlayer.vcproj project file From the 2. to the Visual Studio 2003 Explorer window, select CustomPlayer, right-click and select properties. 3. open the properties window to attribute a connector selection output file for $(ProjectName).Exe executable file compiled after so will produce in the C:\Program Files\Virtools\Virtools 4.0\Sdk\Samples\Runtime\Standalone Player\ the same path under ProjectName can be modified. 4. next, go to the Visual Studio 2003 Explorer window, click CustomPlayerApp.cpp, open the CustomPlayerApp.cpp code editor window, and find the foll

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