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Unit18GAMETHEORY博弈论
Unit 18 GAME THEORY Henry Jenkins How should we teach kids Newtonian physics?Simple. Play computer games. ? After?Sputniks?launch,?Bell Laboratories?funded a series of?documentaries?designed to encourage popular-science?literacy. Directed by?Frank Capra?and?animated?by?Chuck Jones, the films coupled Hollywood?showmanship?with cutting edge research on such standard school topics as the solar system,?meteorology?and the human body.?Initially?aired?on?primetime?network television, they?circulated?throughout the American education system for more than a decade—much to the?delight?of school children of my generation. Much of what I know about science I first learned from watching?Our Mr.Sun?and?Hemo the Magnificent?. These productions were part of a larger strategy to demonstrate the educational value of the then-emerging medium of television.
?Suppose we wanted to launch a similar effort today in response to the growing crisis in the American educational system. Suppose we offered a new generation high quality content within an equally?engaging?format. What medium would we choose? The answer is simple—video and computer games.
?Over the past nine months, the Games to Teach Project, a research?collaborationbetween?Microsoft?and the?MIT?Comparative Media Studies Program, has conducted a series of experiments, exploring different models for how games might?enrich?theinstruction?of science, engineering and math at high school and early college levels.Ultimately, we hope these prototypes will demonstrate gamings still largely unrealized?pedagogical?potentials and pave the way for future collaborations between government, industry,?foundations?and education to produce and?deploy?next generation educational software.
?A survey of some 650 MIT freshmen found that 88 percent of them had played games before they were 10 years old and more than 75 percent of them were still playing games at least once a month. They spent more time in games than in film, television or books, b
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