耳机 音效设置(Headset sound settings).docVIP

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耳机 音效设置(Headset sound settings)

耳机 音效设置(Headset sound settings) The EQ definition is: 60Hz for ultra low frequency (shock wave effect), 170Hz~300Hz for low frequency (drum sound), can enhance 3~5dB. 600Hz~6KHz is medium frequency, raised to zero (this frequency is the most sensitive frequency of human ears, without lifting). 12KHz~16KHz for treble, clear sound, lifting 3~9dB. 1. 20Hz--60Hz part This lift gives a powerful sense of music and gives a loud sensation, such as thunder. Its a powerful feeling in music. If the upgrade is too high, it will be cloudy, resulting in poor clarity, especially low-frequency response and low-frequency audio equipment too heavy. 2. 60Hz--250Hz part This is a low frequency structure of the music, they contain based sound rhythm section, including the pitch, rhythm sound. The proportion of it and high school tone makes up the balance of timbre structure. Lifting this section can make the sound plump and excessive ascension rumble. Attenuation of these two segments will make the sound thin. 3. 250Hz--2KHz part This section contains the low frequency harmonics of most instruments, and if it is raised too much it will sound like the sound on the phone. Excessive lifting of 600Hz and 1kHz will make the sound sound like a horn. If the 3kHz upgrade too much will identify tone masking words, namely, inarticulate, and labial MBV it is difficult to distinguish. Lifting the 1kHz and 3kHz too much will make the sound metallic. Because the human ear is sensitive to this frequency band Sense usually does not regulate this paragraph; excessive lifting of this paragraph can make hearing fatigue. 4. 2KHz--4kHz part This frequency is of intermediate frequency, and if it is too high, it will mask the sound of speech, especially if 3kHz is too high, which can cause hearing fatigue. 5. 4kHz--5KHz part This is a telepresence frequency range that affects the articulation of sounds, such as language and musical instruments. Enhance the band, so that people feel the sound source and the li

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