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- 约6.73千字
- 约 47页
- 2017-12-14 发布于湖北
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【精品】委托机构广州市海珠区城市管理局51
Efficient Image-Based Methods for Rendering Soft Shadows;Hard vs. Soft Shadows;Shadow maps;IBR good for soft shadows;IBR good for soft shadows;Contributions; LAM
Display: 5-10 fps
Some aliasing artifacts
Interactive applications
Games
Previewing
;Refresher: LDIs;Refresher: LDIs;Refresher: LDIs;Precomputation;;Precomputation;Precomputation;Display;Display ;Display ;Display ;Display ;Previous Interactive Methods;LAM size: 512 x 512
Avg num depth layers: 1.5
Precomp:
7.7 sec (64 views)
29.4 sec (256 views)
Display: 5-10 fps;LAM size: 512 x 512
Avg num depth layers: 2
Precomp:
6.0 sec
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