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Introduction to Innovative Design Thinking:以创新的设计思维介绍
Introduction to Innovative Design Thinking CDI Lecture 8 High Technology Vs Creativity Arouse creativity among students Summary and ending High-Tech vs Creativity High-Tech as a policy addressed by the SAR government, is now a must in the H.K. secondary school. But, what is High-Tech? But, why???????? High-Tech vs Creativity What is High-Tech? Is High-Tech equal to computing technology? Why should we introduce High-Tech in Design domain? Is High-Tech equal to creativity? High-Tech vs Creativity Computer is a tool. Computer as a tool. Computer as an apparatus. Computer as a bench mark. Computer as creativity. Computer as power. Computer as a must. High-Tech vs Creativity What is the problem of High-Tech? – High-Tech Abuse ! Misunderstanding, Fears and worshipping. Religion and Belief. Time Compression High-Tech vs Creativity Virtuality – Nothing real. Information anxiety. Violent as fun. High Tech as toy. Anti-Trust. Anti-intellectual. High-Tech vs Creativity Standardization High-Tech Maneuvers Social destruction Defuturization Getting lost ……… High-Tech vs Creativity High-Tech may be a very useful mean helping us to execute our ideas and making everything more effective – but to me, it is the most unbreakable obstacle. High-Tech vs Creativity We teachers have to be very careful when introducing computing knowledge in domains related to Creativity. What creativity needs is a knowledgeable self and a thoughtful mind set, NOT the CPU, internet, CADCAM ….. References High Tech - High Touch, John Naisbitt, 1999 Arouse Creativity in school Role of a teacher: 1. They know nothing when students are designing, and they know everything when students are in “troubles”. Arouse Creativity in school Role of a teacher: 2. Be open minded and humorous, and able to accept crazy, non-sensible and stupid ideas. Arouse Creativity in school Role of a teacher: 3. They allow and “arrange” students to see, feel, touch, sense, talk and interpret more among different disciplin
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