win下安装vocal.doc

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win下安装vocal

??????????????????? VOCAL WIN32 INSTALLATION This document explains how to build VOCAL on the Windows platform. Currently the only portions of VOCAL ported to Windows are the sipstack and the user agent. For more information, please see the web site, / . This release supports the VOCALs SIP stack and user agent on the Win32 platform. The VOCAL SIP stack and user agent were built and tested on Windows 2000. Requirements: ??? MSVC++ 6.0, Service Pack 4. ??? Note: This release REQUIRES MSVC++ 6.0s Service Pack 4. ??? If you are seeing INTERNAL COMPILER errors, chances are ??? good that you have not installed the service pack. ??? Last time we checked the service pack was availabe from: ????? /vstudio/sp/vs6sp4/readme.asp Compile Instructions: ??? 1. Download the tar ball. ??? 2. Unzip the vocal tar ball using winzip or an equivalent ?????? tool. This should create a directory called vocal-n.n.n ?????? that contains the software. ?????? i.e. winzip vocal-n.n.n.tar.gz ??????????? Where: n.n.n is the version number. ??? 3. Using MSVC++ 6.0, open the workspace file vocal-n.n.n\vocal.dsw ?????? for the vocal workspace. ??? 4. Set your default project to the ua, and then build. This ?????? will build all the libraries and finally the user agent. ?????? It will place the resulting executable in ??????? vocal-n.n.n\sip\ua\obj.debug.Win32.i686\ua.exe. ?????? ??? 5. Sample ua configuration files for the ua can be found in ??????? vocal-n.n.n\sip\ua\SampleConfigFiles ?????? ??? 6. To run the ua, the pthread.dll files needs to be found in ?????? your path. The pthread.dll file can be found in ?????? ??????? vocal-n.n.n\contrib\win32\pthreads\obj.debug.Win32.i686 ?????? You may want to move the pthread.dll file to the same directory ?????? that you are running the ua from. ?????? ??? 7. Tone files for the ua can be found in ??? ??????? vocal-n.n.n\sip\ua\Tone ??????? ?????? When running the user agent, it will look for the various ?????? sound file

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