yuv纯英文版.doc

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yuv纯英文版

YUV From Wikipedia, the free encyclopedia Jump to: navigation, search This article needs additional citations for verification. Please help improve this article by adding reliable references. Unsourced material may be challenged and removed. (August 2008) Example of U-V color plane, Y value = 0.5, represented within RGB color gamut An image along with its Y, U, and V components. YUV is a color space typically used as part of a color image pipeline. It encodes a color image or video taking human perception into account, allowing reduced bandwidth for chrominance components, thereby typically enabling transmission errors or compression artifacts to be more efficiently masked by the human perception than using a direct RGB-representation. Other color spaces have similar properties, and the main reason to implement or investigate properties of YUV would be for interfacing with analog or digital television or photographic equipment that conforms to certain YUV standards. The scope of the terms YUV, YUV, YCbCr, YPbPr, etc., is sometimes ambiguous and overlapping. Historically, the terms YUV and YUV were used for a specific analog encoding of color information in television systems, while YCbCr was used for digital encoding of color information suited for video and still-image compression and transmission such as MPEG and JPEG. Today, the term YUV is commonly used in the computer industry to describe file-formats that are encoded using YCbCr. The YUV model defines a color space in terms of one luma (Y) and two chrominance (UV) components. The YUV color model is used in the NTSC, PAL, and SECAM composite color video standards. Previous black-and-white systems used only luma (Y) information. Color information (U and V) was added separately via a sub-carrier so that a black-and-white receiver would still be able to receive and display a color picture transmission in the receivers native black-and-white format. Y stands for the luma component (the brightness) and U and V a

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