Blender灯光和渲染基础(第四章).doc

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翻译 Outdo?or Light?ing: Setti?ng Up Our Scene? 室外光源: Light?ing techn?iques? are highl?y depen?dent on the locat?ion of the scene? at hand. The appro?aches? to light?ing an outdo?or scene? are radic?ally diffe?rent from the techn?iques? used to light? an indoo?r scene?. Knowi?ng these? diffe?rence?s and when to use each is impor?tant when aimin?g for a belie?vable? resul?t. We will take a look at: 灯光技术高?度取决于在?场景的位置?。室外灯光和?室内灯光的?处理技术是?完全不同的?。知道这些不?同是很重要?的对于我们?创建一个真?实可信的渲?染结果。接下来我们?将看看以下?内容: ? Estab?lishi?ng a workf?low 确定工作流?程 ? Thing?s to consi?der when light?ing a scene? 照亮一个场?景应该考虑?的事情 ? Addin?g and editi?ng light?s in Blend?er 在Blen?der添加?或编辑灯光? ? How to use layer?s to incre?ase the quali?ty of our rende?r 怎么使用层?来提高我们?的渲染质量? ? What habit?s are good when light?ing and why 那些习惯是?好的和为什?么是好的 Getti?ng the right? flies? 获取文件 Befor?e we get start?ed, we need a scene? to work with. There? are three? scene?s provi?ded for our use—an outdo?or scene?, an indoo?r scene?, and a hybri?d scene? that incor?porat?es eleme?nts that are found? both insid?e as well as outsi?de. All these? files? can be downl?oaded? from HYPER?LINK http://www.cgsha?/light?ing-and-rende?ring/ http://www.cgsha?/light?ing-and-rende?ring/. 在我们开始?前,需要一个场?景文件。这里为我们?提供了3个?场景文件---一个室外场?景,一个室内场?景,和一个包含?室内和室外?的混合场景?。所有的文件?可以从这里?下载 HYPER?LINK http://www.cgsha?/light?ing-and-rende?ring/ http://www.cgsha?/light?ing-and-rende?ring/. The file we are going? to use for this scene? is calle?d exter?ior.blend?. This scene? conta?ins a tricy?cle, which? we will light? as if it were a produ?ct being? promo?ted for a compa?ny. 我们将要使?用的场景文?件叫ext?erior?.blend?。这个场景包?含一个三轮?车,我们将假设?它是一个公?司的宣传产?品来设置照?明布局。 To downl?oad the files? for this tutor?ial, visit? HYPER?LINK http://www.cgsha?/light?ing-and- rende?ring/ and selec?t exter?ior.blend? http://www.cgsha?/light?ing-and- rende?ring/ and selec?t exter?ior.blend?. 要下载本教?程的文件,请访问 HYPER?LINK http://www.cgsha?/light?ing-and- rende?ring/ and selec?t

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