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DotA6.76震撼发布:中文更新日志稍后放出
Alchemist- Unstable Concoction now explodes around you if you are killed while charging it up- Goblins Greed cap increased from 26 to 30Ancient Apparition- Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6Arc Warden- Magnetic Field no longer affects units other than Heroes and StructuresBane Elemental- Enfeeble cooldown decreased from 12 to 10- Bane can now wake himself up from Nightmare with a subabilityBatrider- Strength gain decreased from 2.7 to 2.4Centaur- Strength growth increased from 2.6 to 3.8- Replaced Great Fortitude with a new skill
Stampede:==========Grants you and all allied player units on the map max movement speed and zero unit collision for a short duration. Any enemy units you or your allies come into collision with take some damage and get stunned. Enemies can only be affected by stampede impact once.Duration: 3/4/5Damage: 100/150/200 + 2x your strStun: 1.25 secondsStampede Collision AoE: 120Cooldown: 65Mancost: 50Note: Does not affect magic immune enemies
? Chen- Hand of God cooldown decreased from 120 to 140/130/120- Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now)Clockwerk- Hookshot now pulls Clockwerk to allies instead of getting blocked by them- Hookshot Aghanims upgraded cooldown decreased from 15 to 12Crystal Maiden- Brilliance Aura has twice the effect on Crystal Maiden
Dark Seer- Vacuum cooldown increased from 19 to 22Doom Bringer- Doom duration increased from 13 to 15 (and scepter from 14 to 16)Drow Ranger- Trueshot Aura mechanics reworked
Trueshot Aura:==============Global Aura. Gives you and all allied ranged units a portion of your agility as bonus damage.Bonus Damage: 14/18/22/26% of your agility as damageNote: Can be toggled on and off to affect creeps or not
Marksmanship:=============Passively provides bonus agility. If there are no nearby enemy heroes, your focus improves and the bonus agility
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