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New research from North Carolina State University finds that older adults who play video games report higher levels of emotional well-being. Researchers asked 140 people aged 63 and older how often they played video games,?if at all(如果某事真会发生的话). The study participants then took a battery of tests to assess their emotional and social well-being. 61 percent of study participants played video games at least occasionally, with 35 percent of participants saying they played at least once per week.
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The study found that participants who played video games, including those who only played occasionally, reported higher levels of well-being. Those who did not play video games reported more negative emotions and a tendency toward higher levels of depression.
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The research published here suggests that there a link between gaming and better well-being and emotional functioning, says Dr. Jason Allaire, lead author of a paper describing the study and an associate professor of psychology at NC State. We are currently planning studies to determine whether playing digital games actually improves mental health in older adults.
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The paper, Successful aging through digital games: Socioemotional differences between older adult gamers and non-gamers, was published online this week in Computers in Human Behavior. The paper was co-authored by Dr. Anne McLaughlin, an assistant professor of psychology at NC State; NC State Ph.D. students Amanda Trujillo, Laura Whitlock and Landon LaPorte; and Dr. Maribeth Gandy of the Georgia Institute of Technology. The research was supported by the National Science Foundation.
来自北卡罗莱纳州立大学的一项新的研究发现,老年人玩视频游戏报告更高层次的情感福祉。研究人员要求140人,63岁及以上他们经常玩视频游戏,如果在所有(如果某事真会发生的话)。这项研究的参与者,那么电池的测试,以评估他们的情绪和社会福祉。61%的研究对象至少偶尔玩视频游戏,有35%的参与者表示,他们每周至少一次发挥。
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这项研究发现,玩视频游戏,包括那些只是偶尔打谁,谁的参与者报告了较高水平的福祉。那些谁不玩视频游戏,更多的负面情绪和抑郁症的倾向较高水平。
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“在这里发表的研究表明,有游戏和更好的福祉和情绪功能之间的链接,博士说:”主要作者贾森·阿莱尔,一份文件,说明在北卡罗来纳州的研究和心理学副教授。“我们目前正在规划研究,以确定是否玩数字游戏,实际上提高了老年人的心理健康。”
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纸“成功老化通过数字游戏:老年玩家和非玩家之间的社会情感差
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