Chapter 3Prescriptive Process Models.ppt

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Chapter 3Prescriptive Process Models.ppt

Chapter 3 Prescriptive Process Models Generic process framework (revisited) Traditional process models Specialized process models The unified process Generic Process Framework Communication Involves communication among the customer and other stake holders; encompasses requirements gathering Planning Establishes a plan for software engineering work; addresses technical tasks, resources, work products, and work schedule Modeling (Analyze, Design) Encompasses the creation of models to better under the requirements and the design Construction (Code, Test) Combines code generation and testing to uncover errors Deployment Involves delivery of software to the customer for evaluation and feedback Modeling: Software Requirements Analysis Helps software engineers to better understand the problem they will work to solve Encompasses the set of tasks that lead to an understanding of what the business impact of the software will be, what the customer wants, and how end-users will interact with the software Uses a combination of text and diagrams to depict requirements for data, function, and behavior Provides a relatively easy way to understand and review requirements for correctness, completeness and consistency Modeling: Software Design Brings together customer requirements, business needs, and technical considerations to form the “blueprint” for a product Creates a model that that provides detail about software data structures, software architecture, interfaces, and components that are necessary to implement the system Architectural design Represents the structure of data and program components that are required to build the software Considers the architectural style, the structure and properties of components that constitute the system, and interrelationships that occur among all architectural components User Interface Design Creates an effective communication medium between a human and a computer Identifies interface objects and actions and then creates a scree

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