- 1、本文档共4页,可阅读全部内容。
- 2、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。
- 3、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载。
- 4、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
- 5、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
- 6、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们。
- 7、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
- 8、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
A Traffic Analysis of a Small Private Network Compromised by an Online Gaming Host
A Traffic Analysis of a Small Private Network Compromised by an On-line Gaming Host
Ron McLeod, BCSc, MCSc.
Director - Corporate Development Telecom Applications Research Alliance
Doctoral Student, Faculty of Computer Science, Dalhousie University
Abs tract
In the early months of 2006 a small private network (the Network) suffered a noticeable degrading of its
network performance. A network traffic capture and analysis was conducted and used to investigate the
network performance issues. This paper pre sents partial results of that analysis. The network traffic
capture formed part of an experimental use of the SilkTools tm [1] capture and analysis suite developed by
CERT personnel at Carnegie Mellon University. During the first analysis of the captured d ata it was
discovered that the Network contained a host that had been compromised at some time in the past and
was currently being used to support the on -line gaming activity of over 174,000 distinct player source
addresses around the globe. These players were believed to be participating in the Half-lifetm [2] first-
person shooter game (the Game). The initial finding was the result of a manual investigation of unusual
time and volume traffic spikes from arbitrarily chosen time slices. Subsequent work was conducted on
searching for a traffic signature which could be representative of the presence of the Game such that
future discovery of Game activity could be automated. Gaming traffic is predominantly UDP traffic of
high byte volumes, typically targeted at a given range of destination ports. This analysis also searches for
a specific TCP traffic pattern that is suggestive of a Game signature. Network traffic patterns that emerge
after access to the compromised host has been closed are labeled as SCAR traffic, for Severed
Connection Anomalous Records
1. Methodology and Experimentation
1.1. The Network Sampling Environment
O
您可能关注的文档
- 七年级下册英语期末试卷_(含答案).doc
- (n,m)强Gorenstein内射模论文Gorenstein模的研究.doc
- (九)之自定义下拉菜单模式Spinner与setDropDownViewResource的应用.doc
- (中文)vtiger二次开发资料.doc
- (人人网搜索潮流英语)新目标九年级英语单元知识点短语及句型总结.doc
- (协商策略,细看)EfficientNegotiationStrategiesinMultiAgentMeetingScheduling.pdf
- (已看)银行的最新发展和危机中的财务表现.pdf
- (已读,很好)快速消费品行业供应链信息共享激励策略研究.pdf
- (总体说明)端口出现errdisabled_现象排除故障的顺序及解决案例.pdf
- (重要)超宽带穿墙成像点目标定位成像聚焦方法.pdf
- A Tool For Query and Analysis of MPEG Encoded Video.pdf
- A Tutorial on Tabu Search.pdf
- A Transformation for Implementing Efficient Dynamic Backpropagation Networks.pdf
- A UtilityBased Approach to Power Control and Receiver Design in Wireless Data Networks.pdf
- A Visualization Quality Evaluation Method For Multiple Sequence Alignments.pdf
- AAA原理及应用..doc
- AA七宗罪的记忆方法.doc
- AAA认证及RADIUS服务实现远程登录和控制台登录.doc
- ABAP基本语法学习关键语句的写法.doc
- ABAQUS 子程序VUMAT 的坐标系的问题的讨论.pdf
文档评论(0)