InnovationsReport.doc-NationalCentreforComputer.docVIP

  1. 1、本文档共10页,可阅读全部内容。
  2. 2、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。
  3. 3、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载
  4. 4、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
  5. 5、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
  6. 6、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们
  7. 7、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
  8. 8、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
HyperMan: Seamless integration of Maya? RenderMan? Avinash Sunnasy National Centre for Computer Animation at Bournemouth University ABSTRACT In this paper we present a method for combing the modelling system Maya with the rendering system RenderMan, to provide users with a functional, flexible modelling rendering package that brings the user the advanced features of RenderMan without having to learn anything new. We propose a method for converting scene lighting and shading models into RenderMan shading language that is then parsed to the interpreter at render time. 1 Introduction RenderMan is used in many production houses and continues to produce work and imagery of a notable standard, so much so that it has won an Academy award. Many hobbyists and an increasing number of students are looking to produce work of an industry standard. We find many in this category are intimidated by the idea of learning something completely different. HyperMan provides users with a solution; it is designed with ease of use in mind, whilst retaining the important features of RenderMan; speed, stability and quality. With HyperMan there is nothing new to learn, simply press render to see the awesome results that RenderMan produces. In section one we discuss the mathematically principals behind the lighting and shading techniques which are used in the HyperMan system. Section two describes the shading language structure used in the HyperMan system. The implementation principles are explored in section three. We demonstrate the capabilities of HyperMan in section four. Finally section 5 contains the conclusion. Email b1421960@bmth.ac.uk The BRDF The Bi-directional Reflectance Distribution Function (BRDF) gives the reflectance of a target as a function of illumination. This depends on the wavelength and is determined by the structural and optical properties of the surface. Properties of a surface include shadow casting, multiple scattering, mutual shadowing, transmission, reflection,

文档评论(0)

***** + 关注
实名认证
文档贡献者

该用户很懒,什么也没介绍

1亿VIP精品文档

相关文档