创意生活馆ios客户端开发本科毕业设计论文.docVIP

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创意生活馆ios客户端开发本科毕业设计论文.doc

创意生活馆ios客户端开发本科毕业设计论文

摘 要 风起云涌的高科技时代,智能终端的普及不仅推动了移动互联网的发展,也带来了移动APP应用的爆炸式增长。凭借便携、触屏、高清的丰富体验,以iphone和android为代表的手机移动设备正悄然改变着企业的运行方式。传统的pc端,人们只能靠浏览器打开网页,在网站上购物,网站上信息量庞大繁杂,不容易找到自己想要的商品。而移动端购物客户端的出现,可以帮助人们快速找到自己想要的商品,并快捷安全地完成支付功能。Abstract The burgeoning high-tech era, the popularity of intelligent terminal not only promoted the development of the mobile Internet, also brought the explosion of mobile APP. With portable and rich experience of touch screen, high definition, represented by the iphone and android mobile devices are changing the operation mode of the enterprise. Traditional PC, people can only be opened by the browser page, shopping on the website, website information in large and complex, it is not easy to find the goods you want. And mobile terminal shopping client, can help people quickly find goods they want, and fast and safely complete payment functions. Paper introduces the related knowledge and technology involved in the system, detailed introduces the creative life hall mobile application system development the whole process of project development, including requirements analysis, overall design, module partition, and the content of the implementation process, etc, finally to the operation of the various functional modules and its interface is described. The system design is based on the development of application Xcode5.0 ios project, USES more than one third party libraries, using the MVC development pattern, observer pattern development. This system has simple operation, easy to understand, portable, easy to use, such as the characteristics of large capacity, very suitable for modern life and the development of mobile Internet. Keywords: Xcode5.0, Creative Life, MVC 目 录 1 绪论 1 1.1 课题开发背景 1 1.2 系统开发的意义 1 1.3 本系统预达到的目标 1 1.4 章节介绍 2 2 理论技术基础 3 2.1 理论基础 3 2.2 技术基础 4 2.3 iOS系统架构 5 2.3.1 核心操作系统层 5 2.3.2 核心服务层 5 2.3.3 应用程序框架 6 2.3.4 Unix内核 6 2.3.5 开发环境配置 6 3 系统分析与设计 7 3.1 需求分析 7 3.2 系统需求分析 7 3.3 可行性分析 7 3.3.1技术条件可行性 8 3.3.2硬件条件可行性 9 3.3.3社会因素可行性 9 3.3.4市场因素可行性 10 3.4总体设计 1

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