- 1、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。。
- 2、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载。
- 3、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
- 4、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
- 5、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们。
- 6、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
- 7、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
基于3ds max的人物角色动画短片《虐丧尸》的制作-毕设论文
学号:
常 州 大 学
毕业设计(论文)
(2012届)
题 目
学 生
学 院 专业班级
校内指导教师 专业技术职务
校外指导老师 专业技术职务
二○
基于3ds max的人物角色动画短片——《虐丧尸》的制作
摘要:3D动画是近年来新兴的产业,发展势头强劲,已经越来越多的应用到电影、游戏、广告、建筑等产业中。人物角色动画短片《虐丧尸》讲述战士和丧尸战斗的情景。创意来源于之前的电影《生化危机》,电影让人感受到了尽管到了末世,人们还拥有美好的希望。本文主要是研究动画角色。的是关键点
《虐丧尸》动画短片主要是运用3ds max、Premiere pro
Animation Production of “Abuse Dead”Based on 3DS MAX
Abstract: In recent years 3D animation is the new industry, which has a strong momentum of development and has been increasingly applied to movies, games, advertising, construction and other industries. The character animation Abuse Dead tells the fighting story between a soldier and a Dead. This idea comes from the film Resident Evil. The movie makes people feels that though people come to the end of the world, they still have a wonderful hope. This animation is mainly research the movement of characters, including walking, fighting, arm movement. It focus on the key point of the frame animation design, footprint design and so on.
“Abuse Dead” is produced by 3ds max, Premiere pro and other software. Design steps include draft plan designing, story scene designing, character modeling, and the designing of skinning, textures, lighting effects, camera, rendering, video editing, video compositing, music.
The chapters of this thesis are as follow: the first chapter is an introduction of the research background of this animation. The second chapter focuses on introducing the animation software. The third chapter introduces the theory of character animation. The fourth chapter is the main content of this paper, which not only tells us the production process of this animation and some implementation details but also introduces the post-produc
文档评论(0)