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- 2016-09-30 发布于天津
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AnimationinVideoGames.ppt
Animation in Video Games presented by Jason Gregory Agenda The Goal of Game Animation Old School Animation Skeletons and Skins How Skinning Works (Graphically) The Math of Skinning Animation: Bringing a Character to Life Blending and other Advanced Topics The Goal of Game Animation Our goal is simple: To produce realistic looking animated characters in our games! Old School Animation The very first animated characters were 2D sprites. Just like traditional cel animation or flip books. Old School Animation (2) Old School Animation (3) When we moved to 3D, our first animated characters were “jo
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