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Digital tutors Introduction to Lighting in Maya (Maya灯光渲染教程):Digital tutor 公司发布的Maya灯光渲染教学,学习高效地灯光设置流程,掌握渲染时为加入实现更多真实感地基本技术.这张教学时长近3小时,提高艺术家们学习技术和创造数字艺术的进程。使用Maya版本为7.0以上及Maya2008Learn an time-saving workflow to lighting and essential techniques for adding greater realism when rendering in Maya. Contains 3 hours of project-based training - Ideal for new and beginning artists.?Popular highlights include:Overview of Maya Light Types Setting up Depth Map Shadows Utilizing Raytrace Shadows Light Decay Rates Creating Custom Light Intensity Curves Controlling Render Statistics for Geometry Creating Volumetric Lighting Effects Building Shaders to Simulate Visible Light Sources Adding Environment Fog to Scenes Simulating Realistic Camera Effects with Light Glows Light Linking Creating Gobos and Projectors Practical Lighting Exercises and Scenarios??Lesson Outline:1. Introduction and project overview? ?1:28?2. Overview of Point, Spot, and Area lights 4:49?3. Overview of Ambient, Directional, and Volume lights 4:55?4. Controlling a light’s color, intensity, and decay rate 10:37?5. Exploring the unique lighting properties of Ambient lights 7:45?6. Understanding the essential attributes of the Spot light 8:37?7. Using Barn Doors to alter the Spot Light’s beam 5:31?8. Using Intensity Curves to control light decay 8:23?9. Using Color Curves to change light color based on distance 11:21?10. Understanding the unique properties of Volume Lights 7:44?11. Detailed overview of Depth Map shadows 13:23?12. Incorporating Raytraced Shadows into your scenes 8:59?13. Adjusting the Render Stats of objects in your scene 8:09?14. Using shaders to mimic a visible light source 6:58?15. Incorporating Light Glows for realistic camera effects 10:46?16. Exploring the use of Light Fog to create volumetric lighting effects 11:37?17. Using Light Linking and Shadow Linking 10:47?18. Using Gobos to create complex shadow patterns 9:34?19. Practical lighting exercise (pa
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